![]() Since the enemy heroes roam the maps freely, you can kill them at will. Note: Both quests and contracts count towards the "Quests Completed" value. You will not always be given theĮxact location, so you should really read the contract text. Quests follow a certain story line, while the contracts are "bounty hunt"-type - you must find and kill an enemy hero or a special monster. I understand what you are looking for, but here there is not such a feature.In KBAP, we have quests and contracts. Your pet dragon could use his powerful attacks against 1 level 1 troop. An autoresolve feature would be handy in some cases, more control for the player.Īs I said, I.A. Personally I would like to disable the animation aspect. I was curious if there is a way to speed up animation or disable (i realize the game has a slow/fast toggle for animations), but still to slow for my liking. ![]() It also allows for autoresolve rather than being forced to play out every single battle which can be time consuming. ![]() Total War, Fallen Enchantress etc.In total war you can speed up animations on the strategic map to almost instantaneous by hitting space bar. To be a little more clear, I was thinking more in the context of play sessions, sometimes speeding up a battle is a nice feature to have in a game of this nature. I hear what you are saying, to your very point, I agree that this is what makes a big part of the game. Plus I bet you would get losses and gold and some troops are in limited supply. Combat is main dish here so I don't understand why would you want to skip the main course. ![]() Originally posted by sethmage:Didn't play demo for this game, but there IS auto combat in full version, (escape as well). ![]()
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